So, we get the cover, OGL, and 12 pages. Inside those 12 pages we’ll get a map of the Mire of Osmon (380' x 400'), color version of the picture on the cover, another picture which shows one of the five new types of creatures, four encounters/short adventures that you can use as they are or expand them, two charts, information about the Folk of Osmon, different locations and the general area, and more.
The book is divided into the following sections:
Introduction: See the blurb.
Background: See the blurb.
Using This Location: Suggestions about how to insert the Mire of Osmon into your campaign.
The Folk of Osmon: Stats and background for new human subrace and there are stats for different types of the Folk later in the book.
Osmon: New deity.
Other Hazardous Creatures: Three new types of creatures (HDs range from 1hp to 6d10+12).
General Features: Natural hazard common for swamps.
Random Encounters: Chart with results for night and day time combat encounters, and the author suggests that you’ll expand the encounter chart and add non-combat encounters.
Encounter Areas: Five different types of locations within the Mire of Osmon.
Scenario One: A Love Story
Scenario Two: Bandits of the Swamplands
Scenario Three: Hidden Gold
Scenario Four: The Ritual of Osmon
Squeezing It Dry: Suggestions about why characters would want to revisit the area, and hooks for different adventures.
I’m very happy that I bought this and I’m going to check out rest of the Campaign Elements and I'll have to give this extra points for the suggestion that you could use this with the Purple Sorcerer Game's adventures, what's exactly what I'm going to do.
5/5 Stars: Very happy.